Marvel Rivals is, at least, promising to add new playable characters and maps at a much faster rate than Overwatch 2 has been. Director Guangyun Chen said upcoming Marvel Rivals c ...
NetEase has set an impressive pace—and according to game director Guangyun Chen, the studio has no intention of slowing down. In an interview with Metro, Chen discussed the reception to the game ...
The Clash of Dancing Lions is a new game mode that, based on the event's trailer, more closely resembles a game of soccer ...
Speaking to Metro, game director Guangyun Chen was asked about the cadence of heroes joining the game. "Every season we'll be rolling out fresh seasonal stories, new maps, and new heroes," said Chen.
"We’ve actually been thinking about this on a broader scale, looking at the picture as a whole," Marvel Rivals director Guangyun Chen says in an interview with Metro. "We really hope that when ...
After a year of live service flops how is it that Marvel Rivals has become such a massive hit? GameCentral talks to the ...
Game director Guangyun Chen has explained that’s not going to happen. In an interview with Metro, Chen explained that the game won’t have a Role Queue as it disincentives experimentation ...
The registrations for Marvel Rivals Championship Season 1 are now open. Find out the event dates, format and prize pool ...
Marvel Rivals game director Guangyun Chen has laid out a six-week release schedule for upcoming heroes in a recent interview with Metro, with new content like new maps also incoming with fresh ...
We'll actually be breaking down each season into two halves," game director Guangyun Chen said to Metro. "The length of one season is three months. And for each half of the season, we will ...
Game director Guangyun Chen recently told Metro that the team wants to let players experiment rather than impose rules on them, like limiting the number of heroes in each role on a team.