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It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
Motokura recounts meeting with Shigeru Miyamoto who spoke of DK's "unique actions" like the hand slap, and Koizumi, who directed Donkey Kong Jungle Beat, felt that Donkey Kong's "longer, stronger arms ...
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
We spoke with with Kenta Motokura, producer on Nintendo Switch 2 exclusive Donkey Kong Bananza, and Kazuya Takahashi, the game's director, about everything Donkey Kong: behind-the-scenes development, ...
After playing Donkey Kong Bananza, it sure seems like the game is a prequel to Super Mario Odyssey, and the DK series as a ...
As previews for Donkey Kong Bananza come in ahead of the game’s July 17th release date, one tidbit has stood out on the ...
Nintendo has confirmed that its biggest division is behind Donkey Kong Bananza, but it won't confirm the key creatives in ...
Nintendo spilled the beans at a recent Donkey Kong Bananaza preview event. It’s being made by “the same team that developed ...
Nintendo has revealed that Donkey Kong Bananza was developed by the same team who worked on one of the gaming giant's biggest ...
Donkey Kong Bananza is developed by the ‘same team’ that developed Super Mario Odyssey, Nintendo confirmed during a recent ...