(at your option) any later version. struct gfx_texture_neutral_header_t *neutral_header, size_t *neutral_data_offset, pt_input_stream_ref gfx_input_stream, pt_input_stream_read_callback ...
Stride uses the @'Stride.Graphics.Texture' class to interact with texture objects in code. For more information about rendering to a texture, see Render textures. You can also create textures without ...
However, you also need to consider the size and complexity of your 3D asset, and the performance and memory of your 3D graphics software or engine. A high-resolution texture can take up more space ...